MTS, Simulation Infrastructure Engineer

Genesis · Bay Area

What You’ll Do

Infrastructure

  • Build core simulation-centered infrastructure for robotics model development, evaluation, and iteration.

  • Design scalable systems for creating, running, and managing diverse simulation workloads across tasks, environments, and robots.

  • Develop reusable environment frameworks, task interfaces, and tooling that make simulation workflows more reliable and observable.

Simulation Environment

  • Build sim-ready digital twin environments for real work assets, scenes, and tasks.

  • Tune physics, rendering, geometry, robot settings to reduce sim-to-real gap.

  • Work closely with simulation engine, rendering, asset, AI, and robotics teams to improve realism, coverage, and usefulness of simulation.

What You’ll Bring

  • Strong software engineering skills in Python, C++, or similar language.

  • Experience building simulation systems, robotics infrastructure, evaluation platforms, or large-scale experimentation tools.

  • Strong understanding of software architecture, data pipelines, distributed systems, and production engineering practices.

  • Ability to work across robotics, simulation, ML, and infrastructure teams to turn ambiguous needs into robust systems.

Bonus Points

  • Built closed-loop or log-replay evaluation at scale.

  • Experience with robotics simulation tools such as genesis-world, Isaac Sim, MuJoCo, Newton, Drake, Gazebo, or similar platforms.

  • Experience with synthetic data, scene generation, asset pipelines, sim-to-real, or robotics benchmarks.

  • Experience with robot manipulation, mobile manipulation, humanoids, or embodied AI systems.

DevOps pay context

Based on 1,236 disclosed DevOps salaries on RoleSuite, the role pays a median of $140K/year, with most offers between $115K and $173K (10th–90th percentile: $100K–$210K).

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