Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
As part of our product strategy, we are excited to expand beyond the hypercasual and hybridcasual markets into the casual Match-3 space. Our mission is to release the next $1B Match 3 game, pioneering the next generation in this category.
You will join a new Live Studio focused on Helix Jump, one of Voodoo’s most iconic hypercasual hits.
Our ambition is to give Helix Jump a second life: preserve what made it successful, improve the quality and game feel, and evolve it into a stronger hybrid-casual / casual live game.
You will be part of a small, lean, and ambitious team with high ownership and fast iteration.
We are looking for a Senior Game Developer with strong Unity expertise and a good understanding of mobile F2P games.
Your first mission will be to improve the core gameplay: game feel, controls, physics, feedback, pacing, difficulty, animations, VFX, and overall polish.
You will:
Work on the full game experience, from core gameplay to polish and performance
Write robust, scalable, and maintainable Unity/C# code
Improve controls, physics, responsiveness, animations, transitions, particles, and feedback
Optimize performance across low-end and high-end devices
Monitor and improve loading time, frame rate, memory usage, crash rate, and ANRs
Collaborate closely with Product and Art to improve game feel without hurting performance
Support fast iteration loops through analytics, A/B testing, and technical event tracking
Contribute ideas to improve the game and help evolve it beyond its original hypercasual format
You have:
5+ years of professional game development experience
Strong experience with Unity/C#
Solid mobile F2P experience, ideally in hybrid-casual, casual, or midcore games
Strong knowledge of Unity UI, physics, animation, particle systems, transitions, and tweens
Good understanding of mobile performance optimization, profiling, memory, loading times, crashes, and ANRs
Experience working with product teams on fast iterations, analytics, and A/B testing
A strong sense of game feel, polish, simplicity, and player experience
Good communication skills in English
Nice to have:
Experience with CI/CD pipelines
Experience with physics-based or highly game-feel-driven games
Experience improving an existing live game
Experience working in small, autonomous teams
We value people who are proactive, resourceful, self-disciplined, open to feedback, and motivated by measurable product impact.
Best-in-class compensation
Other benefits according to the country you reside
Based on 7,490 disclosed Software salaries on RoleSuite, the role pays a median of $160K/year, with most offers between $125K and $200K (10th–90th percentile: $102K–$236K).
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